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Engine
Raylib based game framework
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This is the complete list of members for Component::Animation, including all inherited members.
| active (defined in Component::Animation) | Component::Animation | |
| currentIndex (defined in Component::Animation) | Component::Animation | |
| endingIndex (defined in Component::Animation) | Component::Animation | |
| frameAccumulator (defined in Component::Animation) | Component::Animation | |
| frameLengthS (defined in Component::Animation) | Component::Animation | |
| startingIndex (defined in Component::Animation) | Component::Animation |