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Engine
Raylib based game framework
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This is the complete list of members for Component::Animation, including all inherited members.
| frameDuration (defined in Component::Animation) | Component::Animation | |
| frames (defined in Component::Animation) | Component::Animation | |
| loop (defined in Component::Animation) | Component::Animation | |
| playing (defined in Component::Animation) | Component::Animation | |
| speed (defined in Component::Animation) | Component::Animation | |
| texture (defined in Component::Animation) | Component::Animation | |
| time (defined in Component::Animation) | Component::Animation |