3#include "SystemManager.h"
13 void Update(
const float deltaT)
override;
18 static void Check(entt::registry& registry, entt::entity entity);
Definition AnimationSystem.h:8
void Update(const float deltaT) override
Updates the system.
Definition AnimationSystem.cpp:12
void Draw() override
Renders the system.
Definition AnimationSystem.cpp:53
Base class for all systems.
Definition SystemManager.h:20