|
Engine
Raylib based game framework
|
This is the complete list of members for Renderer, including all inherited members.
| camera (defined in Renderer) | Renderer | |
| Engine (defined in Renderer) | Renderer | friend |
| Init(Registry ®istry, const float virtualWidth, const float virtualHeight) | Renderer | |
| RemoveSprite(const Entity entity) | Renderer | static |
| SetSprite(const Entity entity, const Component::Sprite &sprite) | Renderer | static |