Engine
Raylib based game framework
Loading...
Searching...
No Matches
ResourceManager.hpp File Reference

Engine resource caches and manager. More...

#include "Assert.hpp"
#include "NonCopyable.hpp"
#include <functional>
#include <memory>
#include <mutex>
#include <optional>
#include <raylib.h>
#include <shared_mutex>
#include <string>
#include <typeindex>
#include <unordered_map>
Include dependency graph for ResourceManager.hpp:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  Cache
 Abstract base for type-erased resource caches. More...
class  ResourceCache< Resource >
 Thread-safe cache for a single resource type. More...
class  ResourceManager
 Owns a collection of typed resource caches. More...

Detailed Description

Engine resource caches and manager.