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Engine
Raylib based game framework
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Sound effect and music playback management. More...
#include "Engine/SystemManager.hpp"#include "Types.hpp"#include "raylib.h"#include <optional>#include <unordered_map>

Go to the source code of this file.
Classes | |
| class | AudioSystem |
| Handles playback of sounds and music with volume control and crossfading. More... | |
Sound effect and music playback management.